1- More harm than good, either because it costs too many points, doesnt give enough for what it is, or because it may get you killed. Because of this, it's an easy +2 point that can go towards a decent positive trait. It's a metagame thing; really 5/5 because the point of a game is to be enjoyable, not literally waste your time doing literally nothing. But let me convince you why pacifist is a good choice. It's good, but even at max speed boost you can be wasting hours of your real life into this game by taking this trait instead of Fast Reader. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. When you want to be a peace-loving character, it makes you less likely to kill zombies with a weapon, but it's a nice trait to debuff your character with. Find the official Discord here: I play with darker nights so Cat Eyes is one that I always take. Plus, you can easily speed the process up by hitting the fast-forward button at the top of your screen. Otherwise, 5 free points. 50% lower item transfer time is not only convenient for day to day living, but also really helps out when looting surrounded by zombies. Related: Best Positive Traits in Project Zomboid Build 41. The most expensive traits in the game, but often essential to survival. In order to start playing, your points must have a total of 0. The Weak Stomach trait causes the player to have more food illnesses but is easily avoided if you watch what you eat in the game. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. New comments cannot be posted and votes cannot be cast, The subreddit for Project Zomboid. Save my name, email, and website in this browser for the next time I comment. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-leader-1','ezslot_15',114,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-leader-1-0'); Along with this you have the option to pick up the positive trait known as Brave. Fitness is essential if you enjoy living. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. The character will not spawn until "Points to Spend" is higher than a negative number or equal to zero. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Character is going to be stressed all the time, and washing clothes wastes time and water (and sometimes becomes unavailable while away from base once water supply cuts out). Absolute garbage because of how it works. Oh, you mean in game? Nimble along with weapon proficiency and fitness is the key to taking on sizable groups effectively. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Strong, Thick Skinned, Outdoorsman Keen Hearing traits fall under positive traits. This also applies to backpack storage but is still a convenience perk. If you don't want to use the skill don't bother, but id encourage anyone to use this skill as much as possible. Whenever a zombie performs an attack the player has a chance to block it. Towing is broken in the latest update but Sunday Driver has always made towing difficult to impossible. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. Remember now, try the sledgehammer then post your questions. Inconspicuous and Graceful: you probably didn't look into how these work. You can really live without this one, 6 points is costly too. PERSONALLY my ideal car is a Horizon or Dart with a 100/100 performance muffler so I would not want Speed Demon to ruin the stealthmobile. Always love learning the little quirks like this in the game. For more information, please see our You still can hear zombies that are sneaking up on you if you're actually listening to the game, the sound is just a bit muffled. and the bonus to build times and construction strength are great too. Tailoring is a massively overlooked skill and starting XP boosts to tailoring are few and far between. Worth considering if you know what youre doing. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} Speaking of underweight as a negative trait.. Its also very cheap considering the bonus. Pacifist, despite what it says, only makes you get 30% less experience with weapons. Even for multiplayer. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. Consider stout and fit if you don't have the points. Makes driving while towing, or driving already slow/heavy vehicles (especially modded ones) a nightmare.This perk probably wont get you killed, but i fucking hate playing with it. Possibly the most harmful traits you can take. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. You gain a form of 'Brave' after surviving long enough. It doesn't make it trash, but it does make it weaker than many people thought. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. Increases fuel consumption by 100%. I went with light eater just because I figured it'd be fewer distractions, but as a result I've found I have to overeat anyway to maintain calories. My opinions on each trait in the game I made in an ADHD fuelled frenzy. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} Possibly the best perk you can take. In a game where a scratch from a zombie can be life or death, preventing injury altogether is great. This included a list of some of the strongest positive traits that one can pick up in the game. Here is some of the best negative traits in Project Zomboid. Every traits related to weight and fitness/strenght can evolve/go away. Along with hunger and fatigue,. Both fitness and strength are very hard to level up. Positive traits in Project Zomboid give players a specific advantage. Chances are you are taking a character with an occupation and already have an idea on what which weapons you wish to skill up. Once you get to a normal weight, its 6 free points. I've never found food to be a massive issue in this game, just forage for a few hours and you'll have enough food for the week. The effects of this trait will eventually get better and better as you play through the game. Brave will cost 4 so you will essentially get a free point and not too much risk of panic. Growing crops is great, but the benefit from farming skill is not significant enough. Avoid this like the plague. Organized: 3/5 if not 4/5. Which DOES affect stamina. Although it seems daunting at first, a good source of water is really not that hard to come across. Pacifist + fast learner combo is broken. Because of this, it may prove to be a daunting task, and new players may feel unsure which should they pick or which is the best. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. But that being said, if you want a character that is going to survive for a very long time, this doesnt really matter. I would put Keen Hearing way higher. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. To achieve this, you will need to balance out positive traits with negative ones. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? As far as I know it's not like 10-100 times per second or anything like that. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? To anyone asking how to enter or remove something from game. For that reason, here is a list on the 10 best negative traits that you can get on your character in Build 41. if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[728,90],'setreadygame_com-medrectangle-3','ezslot_7',112,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-medrectangle-3-0'); Advertisementsif(typeof ez_ad_units!='undefined'){ez_ad_units.push([[336,280],'setreadygame_com-large-mobile-banner-2','ezslot_6',154,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-large-mobile-banner-2-0');As you need a good balance between points spent and actual hardships of your character, the list will generally try to find a good balance between play-ability and points saved for good traits. I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! It is 99% the answer to all these posts. The +2 boosts will be insanely useful from the early to late game. Cat's Eyes 2/5 Not bad per se, just not worth the points. I'm ranking all negative traits from More Traits mod in Project Zomboid!Check my top 10 best traits video: https://youtu.be/XedZcMPudMo-------Join me:DISCORD. Stops you from reading skill books, massively reducing your skill XP gains. Hard of Hearing does the opposite, making it that much easier to be snuck up on by a quiet zombie. Very useful for finding Axes and Sledgehammers. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. How good this is, is up to you. While water will shut off during the first month of the game, it's easy to find . Because of this, it's an easy +2 point that can go towards a decent positive trait. One decent trait for getting a couple of points back is of course slow reader. I mostly agree with your list but I also play in sandbox so some of my settings change the importance of things. The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. That being said, Ill usually take it if I can. For experienced players this can actually be a positive-ish trait once you get past the early game. It can be rather annoying having a character only stressing out any time you go into a tight. Must have for people wanting to use axes as their main weapon. ._1aTW4bdYQHgSZJe7BF2-XV{display:-ms-grid;display:grid;-ms-grid-columns:auto auto 42px;grid-template-columns:auto auto 42px;column-gap:12px}._3b9utyKN3e_kzVZ5ngPqAu,._21RLQh5PvUhC6vOKoFeHUP{font-size:16px;font-weight:500;line-height:20px}._21RLQh5PvUhC6vOKoFeHUP:before{content:"";margin-right:4px;color:#46d160}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{display:inline-block;word-break:break-word}._22W-auD0n8kTKDVe0vWuyK{font-weight:500}._22W-auD0n8kTKDVe0vWuyK,._244EzVTQLL3kMNnB03VmxK{font-size:12px;line-height:16px}._244EzVTQLL3kMNnB03VmxK{font-weight:400;color:var(--newCommunityTheme-metaText)}._2xkErp6B3LSS13jtzdNJzO{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;margin-top:13px;margin-bottom:2px}._2xkErp6B3LSS13jtzdNJzO ._22W-auD0n8kTKDVe0vWuyK{font-size:12px;font-weight:400;line-height:16px;margin-right:4px;margin-left:4px;color:var(--newCommunityTheme-actionIcon)}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y{border-radius:4px;box-sizing:border-box;height:21px;width:21px}._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(2),._2xkErp6B3LSS13jtzdNJzO .je4sRPuSI6UPjZt_xGz8y:nth-child(3){margin-left:-9px} Reduces sound. This is a real challenge to start with and a pain in the ass to raise your fitness. I'd rate it much higher, especially for newer players as it will help prevent deaths. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. But if you are looking for positive traits, you can find a link to a guide for the best positive traits below. Outdoorsman: I never take it. Before posting try the sledgehammer. Luckily this is manageable as long as you have a steady supply of cigarettes. ._2cHgYGbfV9EZMSThqLt2tx{margin-bottom:16px;border-radius:4px}._3Q7WCNdCi77r0_CKPoDSFY{width:75%;height:24px}._2wgLWvNKnhoJX3DUVT_3F-,._3Q7WCNdCi77r0_CKPoDSFY{background:var(--newCommunityTheme-field);background-size:200%;margin-bottom:16px;border-radius:4px}._2wgLWvNKnhoJX3DUVT_3F-{width:100%;height:46px}