1. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide, You are only including the two pods in the target, Getting "No such module 'RxSwift'" with Xcode 8 and Swift 3.0 [duplicate], Getting error "No such module" using Xcode, but the framework is there, How Intuit democratizes AI development across teams through reusability. The only thing I've found to work is just running the pod install again and that seems to fix the no module . The original thread is 5 years old and from Xcode 6.4. I try to use RxSwift in my project. Sign in (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: This might have something to do with XCode 13.4.1 update changing the Swift version from 5.6 to 5.6.1 (lol). workspace import RxSwift Xcode No such module RxSwift Cmd + B build SPM MacRxSwiftSPM RxSwift_SPM RxSwift_SPM swift package init --type=executable SPMPackage.swift How to show that an expression of a finite type must be one of the finitely many possible values? Oh shoot! What actually happens: // MyTest.swift import RxTest // No such module 'RxTest'. Alternative method (worked for XCode 12.4): Add arm64 under Excluded Architectures. Closing Xcode and reopening the project as workspace. This is my Link Binary With Libraries status: I have tried to fix it for over three hours. May 24, 2021. no such module 'rxswift xcode 12. . My code is GPL licensed, can I issue a license to have my code be distributed in a specific MIT licensed project? My steps to starting my build go as follows. Assuming the Framework really is there and in the path, etc delete the ~/Library/Developer/Xcode/DerivedData/ModuleCache directory (and clean the project and delete the project-specific derived data for good measure). Our framework didn't have the AdHoc configuration we used for the project - which meant it didn't build together with the project. How to handle a hobby that makes income in US. Es ist kostenlos, sich zu registrieren und auf Jobs zu bieten. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. You can get it in a lot of case: make sure that generated binary contains module.modulemap file and it's headers are located in Build Phases -> Headers section, If you try to build an app without setting the Framework Search Paths(consumer). I have v3.02 installed. How do I align things in the following tabular environment? Cannot build app using Xcode 13 RC, we are using Carthage. By clicking Sign up for GitHub, you agree to our terms of service and Xcode 6.1: no such module 'cocoa' suddenly in all OSX Swift projects No such module 'GoogleMobileAds' - Swift 2 Swift - "No such module 'Stripe3DS2'" after updating Stripe to 21.0.1 Swift Linux. Has anyone found the solution? Al vanaf 49.- repareren we jouw scherm. This worked for me. privacy statement. The App has 6 projects, bundled in a xcworkspace. Is there a single-word adjective for "having exceptionally strong moral principles"? Screenshot of build error and added reference Podfile definition: , I have multiple versions of Xcode installed: type pod install to your account. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. 9pm using fastlane, specified the gym(project: ---) instead of gym(workspace: ----) Thanks! Sign in Happy to accept a PR / analysis if you have it. Sometimes pod deintegrate and then pod install helps me, too. The fix for me was that the Archive schemes between the two projects didn't match. RxRelay: Provides PublishRelay, BehaviorRelay and ReplayRelay . What Is the Difference Between 'Man' And 'Son of Man' in Num 23:19? To fix it choose Build Location: Unique (which I think is the default). . I had already installed pods. I was having the same issue with a Cocoapod and deleting the files in ModuleCache did the trick for me. If the Modules folder is missing the "MyFramework.swiftmodule" folder then the framework will be found but Xcode won't know about its contents so you will get different errors. :), Check this repo, RxCocoa branch to test this error https://github.com/yeyocp/CarthageTestForXcode13/commits/RxCocoa, Also, if you remove import RxCocoa the app builds but then the simulator crash, dyld[97462]: Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/macosx/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Library/Developer/CoreSimulator/Devices/B0580461-22FF-4AC8-91ED-68BEE713F06F/data/Containers/Bundle/Application/BA4951C1-7D85-49A7-8375-72551FF424FD/CarthageTestForXcode13.app/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/System/Library/Frameworks/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file) Library not loaded: @rpath/RxCocoaRuntime.framework/RxCocoaRuntime Referenced from: /Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoa.framework/RxCocoa Reason: tried: '/Users/orodrgut/Library/Developer/Xcode/DerivedData/CarthageTestForXcode13-gpzicnensoezwphkzlzpurgzykek/Build/Products/Debug-iphonesimulator/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/usr/lib/swift/RxCocoaRuntime.framework/RxCocoaRuntime' (no such file), '/Users/orodrgut/Downloads/Xcode 2.app/Contents/Developer/Platforms/iPhoneOS.platform/Library/Developer/CoreSimulator/Profiles/Runtimes/iOS.simruntime/Contents/Resources/RuntimeRoot/Applications/Xcode.app/Contents/Developer/Tool. I get this "red line" error as well on occasion. for an xcode swift project, the following Podfile is generated. Self contained code example that reproduces the issue: RxSwift/RxCocoa/RxBlocking/RxTest version/commit, How easy is to reproduce? I just run: no new pods were installed, just .xcodeproj file got regenerated and archive started working. After adjusting the framework iOS Deployment Target to match my application deployment target the framework compiled and linked successfully. But the problem came back again as soon as I did "clean build folder", @rplankenhorn Well, just where you have put them on your machine. Right click on your framework > Show In Finder > and make sure your modulemap is there. Well occasionally send you account related emails. Kiddin, check this out: https://stackoverflow.com/questions/29500227/getting-error-no-such-module-using-xcode-but-the-framework-is-there. Check if this dependency is existed in a target, Make sure that iOS Deployment Target is set same for all modules with main app. Performed pod install in the Example App's folder. XcodeApple No previous programming experience is necessary. Try same project on different computers also running Xcode 11 beta-5 (same result seen both with macOS 10.14.4 and macOS 10.15 beta-5). I have v3.02 installed. I tried to build but the still is not gone. Search for jobs related to Parsing nested json in vba or hire on the world's largest freelancing marketplace with 22m+ jobs. Have a question about this project? RxSwift to compile for the arm64 simulator What actually happens: Compilation error - Could not find module 'RxSwift' for target 'x86_64-apple-ios-simulator'; found: arm64, arm64-apple-ios-simulator Self contained code example that reproduces the issue: NA - Happens on code compilation RxSwift/RxCocoa/RxBlocking/RxTest version/commit Year 2021 and this answer is still so true. If the configuration naming don't match exactly (case-sensitive), Xcode will abort the archive process and show the error "No such module ". Already on GitHub? Xcode - Why there is no "Embedded Binaries" under "General"? Hi! Thanks @SazzadHissainKhan #3 also is the case for me. xcode. 5. pod setup 6. pod install Rergards, Pushpsen R. Airekar provesha.pyne August 10, 2021, 8:17am #3 Sign in You signed in with another tab or window. I've had 3 configurations in my main project. Minimising the environmental effects of my dyson brain. Go to the framework search path: I was experiencing this problem as well. Problem with your Podfile is that you are trying to add the pods in the Tests target and not to actual project target. By clicking Sign up for GitHub, you agree to our terms of service and Open the project and delete the "Pods" folder that should be red. (so we can know if this is a potential cause of your issue), Level of RxSwift knowledge: Ah, gotcha. Open MyPod.xcworkspace and start working, if you are using M1 Mb do the same but start with Two projects (libraries) with command "import RxCocoa" and "import RxSwift" in *.swift files are failed with error "No such module 'RxCocoa'". #3 for the win. homes for rent in cabo rojo puerto rico; is boudin pre cooked; friars dentist aberystwyth; what are some symbols of industry represented in this cartoon After wasting several hours, I found deployment target was the issue. Why are non-Western countries siding with China in the UN? I have the same problem, I can build the project for generic IOS, but when I choose a simulator (Simulator 12.0) it keep saying no such module for each Pod. I did create the file myself and it worked: framework module NAME { umbrella header "NAME.h" export * module * { export * } }. Do Swift-based applications work on OS X 10.9/iOS 7 and lower? Posted By : / 0 comments /; Under : Uncategorized Uncategorized How to prove that the supernatural or paranormal doesn't exist? years. Is there a solutiuon to add special characters from software and how to do it. privacy statement. Is this known to be broken? First, make sure you've started Xcode on your Mac. Import Mixpanel (i.e name of library), Add framework from pods (in my case EPSignature.framwork). By clicking Sign up for GitHub, you agree to our terms of service and If you're using a manual framework in a pods project, rebuild your pods if you've just added a new manual framework or updated an existing one. So you'll need to conditionalize your code using #if compiler (>=5.5.2) && canImport (_Concurrency). Tm kim cc cng vic lin quan n Javax xml bind unmarshalexception unexpected element hoc thu ngi trn th trng vic lm freelance ln nht th gii vi hn 22 triu cng vic. In my case, after many attempts to figure out what I was doing wrong importing a framework I eventually discovered that the framework itself was the problem. Busca trabajos relacionados con Mount apple iphone ramdisk o contrata en el mercado de freelancing ms grande del mundo con ms de 22m de trabajos. I'm pretty sure I tried everything in this thread, dunno exactly what did the job. If module.modulemap is not present, you will get the "No such module 'MyFramework'" error. It's free to sign up and bid on jobs. Run a, Getting error "No such module" using Xcode, but the framework is there, How Intuit democratizes AI development across teams through reusability. My podfile looks like below, . My solution is open Xcode with Rosetta. In order to learn RxSwift by example, I launched Rx.xcworkspace and clicked on Introduction.playground. (this is so we can understand your level of knowledge Thanks for contributing an answer to Stack Overflow! ${TARGET_BUILD_DIR}/YourFrameworkName.framework works well for me. Already on GitHub? To learn more, see our tips on writing great answers. My PodFile had to be like below in order to get it working. Where does this (supposedly) Gibson quote come from? Oh wow, it appears SwiftPM has hard coded "Release/Debug" configuration names?! Here's how I resolved the problem: Create a new bridging header file: e.g TestProject-Bridging-Header.h and put under Swift Compiler Objective-C Generated Interface Header Name (ref, see the image above). Already on GitHub? Please select a toolchain which matches the SDK.". The text was updated successfully, but these errors were encountered: Did you check the playground in the rxswift6 branch? Building a tvOS app with an iOS simulator selected gave me exactly this error. Bulk update symbol size units from mm to map units in rule-based symbology. There is a Moltin folder, containing a moltin.h file. Hi, I tried to integrate Playgrounds and tried to tested playground inside workspace made my cocoapods. Well occasionally send you account related emails.